| General Rules: |
Play with default settings unless otherwise specified. No use of trainers, cheats, saved game files, auto-fire (when not default present in-game), emulator save states, or other emulator advantages. No use of code modifications that give the player an advantage over other players. 1 player only. No continues. It is discouraged and may lead to voters not accepting your score to - excessively point farm - use glitches or other game exploits |
| Specific Rules: | Play the game in 1 player mode with default settings. |
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TGP
After Burner is a Sega Master System port of the arcade classic flight game. The game was written by Sega for the Master System and occupies a 4-megabit cartridge (512 KB). It was released in Japan in December 1987 and the rest of the world received versions throughout 1988.
Following on in a similar vein to Space Harrier, your blonde hero is replaced with a Grumman F-14 Tomcat and your enemies by various types of aircraft. Taking off from an aircraft carrier, you are soon into battle with enemies coming from behind and in front of you. You can shoot them down with the gun, but also with your missiles if you get a lock on. Collisions with enemy craft or any missiles they fire are deadly. Occasional refuelling aircraft or boss-fights are encountered and result in significant bonus points if completed. And yes, you can pull off the barrel rolls that were made famous by the arcade game.
The game was always fun, if not very deep, in the arcade, especially if you could get access to the hydraulic cockpit version. I recall playing that many times at Symonds Yat - great fun! The shaking when your plane crashed was almost worth getting shot down for! The home version is obviously more technically limited than the Sega X Board-based hardware of the arcade version. It does a decent job though, but you'll have to lean around on the sofa if you want to emulate the hydraulic cabinet.
I spent many hours playing this on my Master System in the late 80s and early 90s, and I still enjoy giving it a play every now and then today.
This run was made on the 11th April 2026, using a MiSTer Multisystem 2 from Heber, a company located just 10 miles from where I live - in the same building as The Retro Collective. This was my first day trying out this device as well as my first attempt to capture footage with a webcam, and I didn't manage to capture the sound very well, so apologies for the quietness - you can hear the sound if you listen hard enough! There are no options in the game and the final score was 4,593,300 points.
If you want to know more about the Multisystem 2, look here:
https://multisystem.uk/
And if you are interested in the Retro Collective, look here:
https://www.retrocollective.co.uk/
or watch their YouTube videos here:
/ @theretrocollective
Time stamps:
00:30 Title screen.
00:39 Game start. Get Ready!
01:57 Stage 1 complete.
03:20 Stage 2 complete.
04:47 Tanker hookup and Stage 3 complete. Bonus points awarded.
06:44 Stage 4 complete.
08:02 Stage 5 complete.
09:18 First life lost.
09:43 The giant enemy bomber - the Grantanoff TU-1000. You have to target the three red circles underneath it.
09:45 Second life lost.
10:17 Got the TU-1000. Stage 6 ends and bonus points are awarded.
10:37 The landing field cut-scene.
11:13 Third life lost. Game Over! Final score 4,593,300 points.
11:36 MiSTer menu, showing we are running the Sega Master System core.
Following on in a similar vein to Space Harrier, your blonde hero is replaced with a Grumman F-14 Tomcat and your enemies by various types of aircraft. Taking off from an aircraft carrier, you are soon into battle with enemies coming from behind and in front of you. You can shoot them down with the gun, but also with your missiles if you get a lock on. Collisions with enemy craft or any missiles they fire are deadly. Occasional refuelling aircraft or boss-fights are encountered and result in significant bonus points if completed. And yes, you can pull off the barrel rolls that were made famous by the arcade game.
The game was always fun, if not very deep, in the arcade, especially if you could get access to the hydraulic cockpit version. I recall playing that many times at Symonds Yat - great fun! The shaking when your plane crashed was almost worth getting shot down for! The home version is obviously more technically limited than the Sega X Board-based hardware of the arcade version. It does a decent job though, but you'll have to lean around on the sofa if you want to emulate the hydraulic cabinet.
I spent many hours playing this on my Master System in the late 80s and early 90s, and I still enjoy giving it a play every now and then today.
This run was made on the 11th April 2026, using a MiSTer Multisystem 2 from Heber, a company located just 10 miles from where I live - in the same building as The Retro Collective. This was my first day trying out this device as well as my first attempt to capture footage with a webcam, and I didn't manage to capture the sound very well, so apologies for the quietness - you can hear the sound if you listen hard enough! There are no options in the game and the final score was 4,593,300 points.
If you want to know more about the Multisystem 2, look here:
https://multisystem.uk/
And if you are interested in the Retro Collective, look here:
https://www.retrocollective.co.uk/
or watch their YouTube videos here:
/ @theretrocollective
Time stamps:
00:30 Title screen.
00:39 Game start. Get Ready!
01:57 Stage 1 complete.
03:20 Stage 2 complete.
04:47 Tanker hookup and Stage 3 complete. Bonus points awarded.
06:44 Stage 4 complete.
08:02 Stage 5 complete.
09:18 First life lost.
09:43 The giant enemy bomber - the Grantanoff TU-1000. You have to target the three red circles underneath it.
09:45 Second life lost.
10:17 Got the TU-1000. Stage 6 ends and bonus points are awarded.
10:37 The landing field cut-scene.
11:13 Third life lost. Game Over! Final score 4,593,300 points.
11:36 MiSTer menu, showing we are running the Sega Master System core.