Score card

Achieved at : 2014-05-09
Rank : 2
(5% worse)
Lups : 533
Approved :
Yes
Voting completed : 2014-05-09
General Rules: Left difficulty switch setting must remain in the A/Expert position throughout gameplay.
Right difficulty switch setting may be in any position at any time.
Must be played on a real 2600-compatible console or expansion module. Play with default settings unless otherwise specified. No code modifications that give the player an advantage over other players. No continues. No use of trainers, cheats, auto-fire (when not default present in-game) , game saves, or cheat codes. Can be overruled by the Specific Rules.
It is discouraged and may lead to voters not accepting your score to:
- excessively point farm
- use glitches or other game exploits
Specific Rules: βš™οΈ Game 1
βˆ™ Solo play against the Mad Bomber

πŸ‘€ One player only.
πŸ”’πŸ“ˆ Score chase. Highest score is best

βͺ Left difficulty switch setting must remain in the position indicated by the leaderboard category:
πŸ…° A / Expert: Half-size (narrow) buckets
πŸ…± B / Novice: Full-size (wider) buckets
⏩ Right difficulty switch setting has no effect in a one-player variation, and can therefore be in any position at any time.

🌈 Color/BW switch: Switches display between color and black & white.

πŸ† Maxout: 999,999

βœ’οΈ Larry Kaplan, David Crane
©οΈ Activision
🏷️ AG-010
πŸ—“ 1981

🌎 NTSC only
βˆ™ PAL plays 16.7% slower with identical per-frame bomb speeds, giving PAL a 16.7% reflex advantage.
πŸ“¦ Can use any released version

πŸ›’ Commercial retail release available here: https://atari.com/products/kaboom-2600-standard-edition
πŸ“– Instruction manual: https://www.ataricompendium.com/archives/manuals/vcs/kaboom.pdf

G 11.01.26
To vote or comment on this score, please login.