Achieved at : 2016-06-12
Rank : 2
(20% worse)
Lups : 450
Approved :
Yes
Voting completed : 2016-06-12
| General Rules: |
Left difficulty switch setting must remain in the A/Expert position throughout gameplay. Right difficulty switch setting may be in any position at any time. No use of trainers, cheats, saved game files, auto-fire (when not default present in-game), emulator save states, or other emulator advantages. No use of code modifications that give the player an advantage over other players. No continues. It is discouraged and may lead to voters not accepting your score to: - excessively point farm - use glitches or other game exploits |
| Specific Rules: |
⚙️ Game 1 ∙ Slow target control ∙ Dumb cruise missile ∙ Game starts on wave 1 👤 One player only. 🔢📈 Score chase. Highest score is best ⏪ Left difficulty switch setting must remain in the position indicated by the leaderboard category: 🅰 A / Expert: Slower ABMs 🅱 B / Novice: Faster ABMs ⏩ Right difficulty switch setting has no effect in a one-player variation, and can therefore be in any position at any time. 🎛️ Pressing SELECT and RESET simultaneously rapidly advances the game variation number 🌈 Color/BW switch: Toggles display between color and black-and-white grayscale palettes. 🔄 Score rollover: 1,000,000 🌊 Wave rollover: 256 🏆 Maxout: None ✒️ Rob Fulop ©️ Atari, Inc. 🏷️ CX2638 🗓 1981 🌎 NTSC only ∙ PAL plays 16.7% slower with identical per-frame missile velocities, giving PAL a 20% reflex advantage. 📦 Can use any released version 📖 Instruction manual: https://www.ataricompendium.com/archives/manuals/vcs/vcs_manuals.html 💾 ROM: Publicly released here: https://www.atarimania.com/games/atari-2600-games-missile-command-8208 G 11.02.26 |
To vote or comment on this score, please
login.