Achieved at : 2024-03-02
Rank : 1
(world record)
Lups : 300
Approved :
Yes
Voting completed : 2024-03-11





General Rules: |
Game must be played on the actual hardware. Play with default settings unless otherwise specified. No code modifications that give the player an advantage over other players. 1 credit. No continues. 1 player mode only. No use of trainers, cheats, auto-fire (when not default present in-game) , game saves, or cheat codes. Can be overruled by the Specific Rules (see above). It is discouraged and may lead to voters not accepting your score to - excessively point farm - use glitches or other game exploits |
Specific Rules: | Play the game in 1 player mode with default settings |
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YesAffinity
Note: this is an arcade run, played on an original game pcb
00:17 – test menu shown, including difficulty set to default of ‘3’
00:20 – game board power cycled
00:24 – startup screen displaying the version of the game (World a.k.a. ETC, 910522)
00:35 – start of run
16:25 – final score
The game manual can be found at the following link. Page 8 of 20 contains the dip switch setting information snipped above. https://archive.org/details/arcademanual_street-fighter-2/page/n7/mode/2up
Picture of PCB added. A bit of a frankenboard for sure, cobbled together with burned roms and a programmable C board in order to provide the correct game version for this track. Nevermind the "custom" kick harness adaptation made possible by dupont cables of mixed and matched lengths. :)
Thanks for looking!
00:17 – test menu shown, including difficulty set to default of ‘3’
00:20 – game board power cycled
00:24 – startup screen displaying the version of the game (World a.k.a. ETC, 910522)
00:35 – start of run
16:25 – final score
The game manual can be found at the following link. Page 8 of 20 contains the dip switch setting information snipped above. https://archive.org/details/arcademanual_street-fighter-2/page/n7/mode/2up
Picture of PCB added. A bit of a frankenboard for sure, cobbled together with burned roms and a programmable C board in order to provide the correct game version for this track. Nevermind the "custom" kick harness adaptation made possible by dupont cables of mixed and matched lengths. :)
Thanks for looking!