Board:
Pos Score Name Date Lups
193,200
video
KIM
thunder force 83
2022-02-01 300
126,500
video
image
DJC
Derek
2015-09-26 184
90,200
image
DAR
Darrin
2017-05-31 123
Rules
General Rules: Game must be played on the actual hardware, excl. Mini. Play with default settings unless otherwise specified. No code modifications that give the player an advantage over other players. 1 credit. No continues. 1 player mode only. No use of trainers, cheats, game saves, or cheat codes. Can be overruled by the Specific Rules.
Due to the nature of the console and the controllers, autofire is always allowed.
It is discouraged and may lead to voters not accepting your score to
- excessively point farm
- use glitches or other game exploits
Specific Rules:
Play the game in 1 player mode with default settings.

There are a few minor differences between the PC Engine version (Violent Soldier) and the TurboGrafx-16 version (Sinistron), mainly concerning difficulty options, checkpoints, and storyline text. While the gameplay is identical in mechanics, Sinistron is generally considered a slightly more restrictive port.
Key Differences:
Difficulty Settings: Violent Soldier (PC Engine) allows players to select between "Normal" and "Easy" difficulty via a menu accessed by pressing select. This option was removed in Sinistron (TG-16), which locks the game to the "Normal" (equivalent to Japanese hard) setting.
Checkpoint Locations: Violent Soldier has checkpoints that are slightly earlier in each level (by a few seconds) compared to Sinistron.
Boss AI: Some mid-boss movement patterns are slightly simplified in Violent Soldier, although this has little practical effect on the difficulty.
Story/Text: The story differs slightly, with Violent Soldier involving a fleet sent to the source of a supernova, whereas Sinistron focuses on a planet-devouring entity approaching the Solar System.
Sinistron removed the ability to choose an easy mode, making it a more rigid experience than the original Japanese release, Violent Soldier.
This part of the site is maintained by
Mantalow

To request new games, levels, variations, tracks and rules for TurboGrafx 16 / PC Engine, go to the Discord and find us there.