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Rules
General Rules: |
Game must be played on the actual hardware. Play with default settings unless otherwise specified. No code modifications that give the player an advantage over other players. 1 credit. No continues. 1 player mode only. No use of trainers, cheats, auto-fire (when not default present in-game) , game saves, or cheat codes. Can be overruled by the Specific Rules (see above). It is discouraged and may lead to voters not accepting your score to - excessively point farm - use glitches or other game exploits |
Specific Rules: |
Play the game in 1 player mode with default settings:
Limited (slow) in-game autofire by default present except for the red power up Difficulty: Medium Bonus Life: 70K, every 200K Lives: 3 Invulnerability: Off Territory: Europe / Japan (depending rom set) Play the appropriate rom set: Same! Same! Same! 1P, is a totally different game and much harder than any other version. Then you have Same! Same! Same! 2P, which Fire Shark is a slightly harder version of. Fire Shark is easier in a couple ways. The popcorn count is lower, enemies shoot less often, bullets are a little slower, and some boss attack patterns are toned down. The Japanese version compensates somewhat for its harder difficulty by letting you have more spread bullets on-screen at once. In Fire Shark, the entire playfield is always visible à la Strikers. Same! Same! Same! has Raiden-esque horizontal scrolling, so getting corner-sniped is a real threat. |