Board:
| Pos | Score | Name | Date | Lups |
|---|---|---|---|---|
|
32 550
video
image
|
Ray2222
Level 10
|
2021-06-16 | 1000 | |
|
19 100
image
|
DakotaKid (HS)
Level 3
|
2014-04-26 | 550 | |
|
17 850
video
image
|
ZilchSr
Level 9
|
2019-06-05 | 479 | |
| 4 |
16 850
video
image
|
jgkspsx
Level 5
|
2022-07-03 | 419 |
| 5 |
16 750
image
|
swlovinist (HS)
Level 1
|
2013-10-16 | 383 |
| 6 |
16 000
image
|
arasalkan (HS)
Level 1
|
2018-03-16 | 335 |
| 7 |
15 050
image
|
killersquirel (HS)
Level 2
|
2013-10-14 | 285 |
| 8 |
13 000
image
|
EmperorZelnick (HS)
Level 1
|
2014-11-07 | 221 |
| 9 |
6 750
video
image
|
Omargeddon
Level 8
|
2019-09-01 | 102 |
| 10 |
5 200
image
|
atari2600forever (HS)
Level 4
|
2017-02-20 | 68 |
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Rules
| General Rules: |
Difficulty switches can be in any position at any time. Must be played on a real 2600-compatible console or expansion module. Play with default settings unless otherwise specified. No code modifications that give the player an advantage over other players. No continues. No use of trainers, cheats, auto-fire (when not default present in-game) , game saves, or cheat codes. Can be overruled by the Specific Rules. It is discouraged and may lead to voters not accepting your score to: - excessively point farm - use glitches or other game exploits |
| Specific Rules: |
Game 1: Pro
∙ 6 ships to start ∙ Enemy saucers and bunkers fire at player ∙ Gravity enabled Difficulty switch settings have no effect in this title, and can therefore be in any position at any time. 2.9.22 |
