Board:
Pos | Score | Name | Date | Lups |
---|---|---|---|---|
239 100
video
image
|
Level 14
|
2016-01-24 | 800 | |
151 200
image
|
Level 3
|
2017-10-07 | 474 | |
131 400
image
|
Level 10
|
2013-10-18 | 384 | |
4 |
65 400
image
|
Level 5
|
2014-07-21 | 177 |
5 |
32 800
image
|
Level 14
|
2017-06-10 | 82 |
6 |
32 000
video
image
|
Level 2
|
2015-02-04 | 73 |
7 |
24 800
video
image
|
Level 8
|
2017-07-09 | 52 |
8 |
16 800
image
|
Level 4
|
2013-09-27 | 32 |
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Rules
General Rules: |
Difficulty switches can be in any position at any time. No use of trainers, cheats, saved game files, auto-fire (when not default present in-game), emulator save states, or other emulator advantages. No use of code modifications that give the player an advantage over other players. No continues. It is discouraged and may lead to voters not accepting your score to: - excessively point farm - use glitches or other game exploits |
Specific Rules: |
Game 1:
∙ One player ∙ Fireballs present ∙ 5 lives to start Difficulty switch settings have no effect in this title, and can therefore be in any position at any time. Rollover: 1,000,000 2.26.22 |