Board:
Pos | Score | Name | Date | Lups |
---|---|---|---|---|
200 700
video
image
|
Level 3
|
2020-08-26 | 900 | |
165 300
video
image
|
Level 9
|
2021-03-21 | 694 | |
151 500
image
|
Level 4
|
2016-08-10 | 593 | |
4 |
130 400
image
|
Level 1
|
2020-05-17 | 473 |
5 |
115 700
image
|
Level 2
|
2016-07-04 | 387 |
6 |
111 200
image
|
Level 1
|
2019-01-13 | 340 |
7 |
106 400
video
image
|
Level 2
|
2019-08-31 | 294 |
8 |
102 700
image
|
Level 1
|
2013-10-19 | 255 |
9 |
98 600
image
|
Level 7
|
2019-03-26 | 216 |
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Rules
General Rules: |
Difficulty switches can be in any position at any time. Must be played on a real 2600-compatible console or expansion module. Play with default settings unless otherwise specified. No code modifications that give the player an advantage over other players. No continues. No use of trainers, cheats, auto-fire (when not default present in-game) , game saves, or cheat codes. Can be overruled by the Specific Rules. It is discouraged and may lead to voters not accepting your score to: - excessively point farm - use glitches or other game exploits |
Specific Rules: |
Game 1:
∙ One player ∙ Fireballs present ∙ 5 lives to start Difficulty switch settings have no effect in this title, and can therefore be in any position at any time. Rollover: 1,000,000 2.26.22 |