Board:
Track:
No scores found
Showing
0
to
0
of
0
results
Rules
| General Rules: |
Difficulty switches can be in any position at any time. Must be played on a real 2600-compatible console or expansion module. Play with default settings unless otherwise specified. No code modifications that give the player an advantage over other players. No continues. No use of trainers, cheats, auto-fire (when not default present in-game) , game saves, or cheat codes. Can be overruled by the Specific Rules. It is discouraged and may lead to voters not accepting your score to: - excessively point farm - use glitches or other game exploits |
| Specific Rules: |
⚙️ Shot Put
∙ Single attempt (via Full Event or Shot Put Practice Heat). 👨👩👧👦 Can use either Player 1, 2, 3, or 4. 🔢📈 Score chase. Highest score is best 🌎🌍 Submissions must be submitted under the approriate Region track (NTSC / PAL) ∙ PAL clock and physics run ~16.7% slower, lowering required waggle cadence. ∙ PAL has the advantage. ⏪ Left difficulty switch setting has no effect in this title, and can therefore be in any position at any time. ⏪ Right difficulty switch setting has no effect in this title, and can therefore be in any position at any time. 🌈 Color/BW switch: No effect. 📦 Can use any released version ⚠️ Performance on the Competitive Track must be played without omitting uninterrupted video evidence of all controller/keyboard usage with hands/fingers throughout the entire game. ⚠️ Performance on the Competitive Track must be played without mapping more than one key to "left" and one key to "right" when using a keyboard. ⚠️ Performance on the Competitive Track must be played without using any controller other than a 5-function controller (up, down, left, right, and fire only, with no other functionality; multiple fire buttons are permitted, such as a standard Sega Genesis controller, unmodified Atari CX40 Joystick, or Atari CX22/CX80 Trackball). ⚠️ Performance on the All Tactics Allowed Track permits all tactics, including multiple key mapping, all controllers, all input methods, and all configurations. 🏆 Maxout: 23.81m ✒️ David Crane ©️ Activision, Inc. 🗓 1983 🔀 This game is known by multiple names, and all qualify for this track (within their respective NTSC / PAL timing categories): ✅ The Activision Decathlon (Activision - AZ-030 / EAZ-030 / FAZ-030) ✅ Decathlon (HES - 275) ✅ Decathlon (CCE - C-809) ✅ Decathlon (Polyvox) ✅ Olympiad / Olimpiada (Dactar / Milmar) 🛒 Commercial retail release. available here: https://atari.com/collections/activision 📖 Instruction manual: https://www.ataricompendium.com/archives/manuals/vcs/vcs_manuals.html ==== G 10.27.26 |
