Board:
Pos Score Name Date Lups
1 029 035
video
g
gsampson35 (HS)
2017-02-07 900
99 240
image
BAZ
S.BAZ
2015-04-04 82
53 115
image
e
exosilver (HS)
2016-10-25 41
4 50 535
image
a
atari2600forever (HS)
2016-07-04 36
5 47 150
image
MSH
MarkMSH
2019-03-15 31
6 46 635
video
image
ARW
Arrowhead12
2026-07-01 28
7 46 310
image
J
JohnnyTenspeed (HS)
2015-01-09 25
8 45 985
video
image
O
OriginalGamer (HS)
2014-11-28 23
9 41 410
image
S
Starcastler (HS)
2014-09-07 18
Rules
General Rules: Left difficulty switch setting must remain in the B/Novice position throughout gameplay.
Right difficulty switch setting may be in any position at any time.
Must be played on a real 2600-compatible console or expansion module. Play with default settings unless otherwise specified. No code modifications that give the player an advantage over other players. No continues. No use of trainers, cheats, auto-fire (when not default present in-game) , game saves, or cheat codes. Can be overruled by the Specific Rules.
It is discouraged and may lead to voters not accepting your score to:
- excessively point farm
- use glitches or other game exploits
Specific Rules:
Game 1:
∙ One player
∙ 2 Electrosauri
∙ Straight enemy fire
∙ Has Marsupods
∙ Skill level 1

Left difficulty switch setting must remain in the position indicated by the leaderboard category:
A/Expert: Faster enemy fire
B/Novice: Slower enemy fire

Right difficulty switch setting has no effect in a one-player variation, and can therefore be in any position at any time.

Rollover: 1,000,000

3.16.22
This part of the site is maintained by
nads
,
RetroRob
and
ZilchSr

To request new games, levels, variations, tracks and rules for Atari 2600, go to the Discord and find us there.