Board:
Track:
Pos Score Name Date Lups
6 876
image
a
ajdoyle (HS)
2018-03-05 400
5 963
image
BER
Larquey
2017-06-09 325
5 858
image
WLD
WDD
2020-07-28 298
4 4 153
video
image
PLY
Player1
2020-08-26 196
Rules
General Rules: Difficulty switches can be in any position at any time.
No use of trainers, cheats, saved game files, auto-fire (when not default present in-game), emulator save states, or other emulator advantages. No use of code modifications that give the player an advantage over other players. No continues.
It is discouraged and may lead to voters not accepting your score to:
- excessively point farm
- use glitches or other game exploits
Specific Rules:
⚙️ Full Event
∙ Complete 10-event game.

👨‍👩‍👧‍👦 Can use either Player 1, 2, 3, or 4.
🔢📈 Score chase. Highest score is best
🌎🌍 Submissions must be submitted under the approriate Region track (NTSC / PAL)
∙ PAL clock and physics run ~16.7% slower, lowering required waggle cadence.
∙ PAL has the advantage.

⏪ Left difficulty switch setting has no effect in this title, and can therefore be in any position at any time.

⏪ Right difficulty switch setting has no effect in this title, and can therefore be in any position at any time.

🌈 Color/BW switch: No effect.

📦 Can use any released version

⚠️ Performance must be played without clearing 5.8 meters or higher in Event 8 (Pole Vault) via the mid-air re-vaulting glitch (where repeatedly pressing the fire button after releasing the pole allows the athlete to re-vault in mid-air beyond the intended 5.6m maximum limit, resetting the height meter after 9.8m and locking up the game between 11.4m and 16.2m; clearing up to 5.6m using this glitch is allowed).
⚠️ Performance on the Competitive Track must be played without omitting uninterrupted video evidence of all controller/keyboard usage with hands/fingers throughout the entire game.
⚠️ Performance on the Competitive Track must be played without mapping more than one key to "left" and one key to "right" when using a keyboard.
⚠️ Performance on the Competitive Track must be played without using any controller other than a 5-function controller (up, down, left, right, and fire only, with no other functionality; multiple fire buttons are permitted, such as a standard Sega Genesis controller, unmodified Atari CX40 Joystick, or Atari CX22/CX80 Trackball).
⚠️ Performance on the All Tactics Allowed Track permits all tactics, including multiple key mapping, all controllers, all input methods, and all configurations (subject to the 5.6m Pole Vault ceiling).

🏆 Maxout: 13,177

✒️ David Crane
©️ Activision, Inc.
🗓 1983

🔀 This game is known by multiple names, and all qualify for this track (within their respective NTSC / PAL timing categories):
✅ The Activision Decathlon (Activision - AZ-030 / EAZ-030 / FAZ-030)
✅ Decathlon (HES - 275)
✅ Decathlon (CCE - C-809)
✅ Decathlon (Polyvox)
✅ Olympiad / Olimpiada (Dactar / Milmar)

🛒 Commercial retail release. available here: https://atari.com/collections/activision
📖 Instruction manual: https://www.ataricompendium.com/archives/manuals/vcs/vcs_manuals.html

====

G 10.27.26
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nads
,
RetroRob
and
ZilchSr

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